With 4 Eth runes, you effectively reduce enemy Defense rating in all situations(including bosses, but at 50% effectiveness). I know your thinking, why not 40%ED jewels for more damage. *Before I get onto rest of gear, what to place in those For your weapon, 4 Eth runes. +2 To Combat Skills (Paladin Only) (2 Items) +2 To Offensive Auras (Paladin Only) (2 Items) + (0.25 Per Character Level) 0-24 Absorbs Cold Damage (Based On Character Level) +2 To Defensive Aura Skills (Paladin Only)Ģ0-30% Better Chance Of Getting Magic Items (varies) 20 points = 100% boost or double the Attack rating. Also note that every hard point into Blessed Aim increases Attack rating by 5%. 20 into Defiance buffs defense boost on Holy Shield(recommended) but could consider buffing Smite to 20 for a miniature Smiter/Zealer. Flexibility in what you can allocate points into. Following build utilizes Griswold set with an emphasis on never missingĨ9/110. Give them life-tap and they'll never die lol. The reason why is because of all those Zealers are frankly melee gods due to their attack speed. I seem to be finding all sorts of uses for Griswold set these days lol.
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